BoomChaCha!

Acted as tech lead, coded most of the game. Participated in the game mechanics design, composed the music, fabricated the star staff with laser cutter.

DateNov. 2015 - Dec. 2015
RoleGame developer, composer
MembersWangshu Sun, Fengyuan Zhu, Carrie Zhang

BoomChaCha!

Introduction

BoomChaCha! is a multiplayer rhythm game written in Processing, played by waving physical weapons: a sword, a shield and a wand, meaning an Attacker, a Defender and a Healer, which is pretty similar to the classic DPS / Tank / Healer model.

IMG_20151208_202604

Sword, shield, wand

Classic “tank, healer, dps” model

The musical part is, it is a weird 6/8 beat rhythm game and you gotta start with the acting player at the 1/8 beat. But fighting alone is weak.

Fighting alone is weak

The collaboration is powerful, meaning that the acting player could be supported. If followed by two other players at 2/8 and 3/8 beats, then the power is maxed up, so you can attack efficiently, defend perfectly or heal a decent amount altogether.

Powerful “Boom! Cha! Cha!” collaboration

CHI 2016 Student Game Competition

The game was among top 3 finalists for “Innovative Game Design” in the CHI 2016 Student Game Competition.

Paper: BoomChaCha: a Rhythm-based, Physical Role-Playing Game that Facilitates Cooperation among Players.

My contribution

In this project, I was the main developer for PC game written in Processing (Java), with some crucial guidance from FY.

Work include player behavior, game logic, musical timing, interactive tutorial, user interface (UI), animation, serial data input, etc.

BGM class that provides music beat information to control graphics

屏幕快照 2015-12-10 上午2.41.47

Beat judgement model #2

屏幕快照 2015-11-25 下午10.13.15

UI implementation (heart display)

Final game in action

Interactive tutorials

I also participated in the game mechanics design, composed the music, coded most of the game with Processing, and fabricated the staff with laser cutter.

Playtesting

屏幕快照 2015-12-10 上午2.48.10

Music composition using GarageBand

Laser cutting Illustrator file

 

The wand


See also:

  • Older documentation:

BoomChaCha! – A physical musical decentralized RPG game

  • FY’s blogpost: http://itpzhufy.com/2015/11/10/the-concert-of-sword-and-magic/